Luis Robles Delgado
Ever since I was eight years old, I have been interested in how video games worked, which caused me to experiment with various applications and small games of my own. Therefore, I am particularly skilled in programs like Adobe Photoshop, VEGAS Pro, FL Studio, and HaxeDevelop. New programs I am now more familiar with include Unreal Engine, Adobe Audition, and Blender.
Throughout my time at High Point University in the Game and Interactive Media Design field, I have learned more about being a leader, communicator, and researcher, among other occupations. I have worked with many people on games of different genres and ideas, making sure that each game was the best it could possibly be.
Over the last few years, I have had a large amount of experience with different roles, including animator, 3D modeler, audio designer, composer, programmer, and more, leading to a greater sense of variety within me. Overall, I hope to continue collaborating and focusing more on creativity and what make games fun in my future endeavors.